Her name is Memory, a girl who looks quiet, mechanical, and even a little “boring”.
In today’s game full of flashes and special effects, people have long been accustomed to characters with loud voices, fast movements, and full of emotions. So a character like her who is not ostentatious, does not fight, has no long dialogues, and has no bloody life story, is like a piece of white paper pasted between neon lights, and is ignored.
However, she is not white. She just has no color. Or rather, she has long lost her color.
Her “summoning” is not enthusiastic. What she called out is not a god or a beast, but a metal fox named “Mi Mi”. This fox does not bark or bite, but is extremely smart. It will automatically give negative effects according to the enemy’s situation and mobilize the skill mechanism of memory. It is accurate and calm. Before you press the skill, it has already judged who to hit, how to hit, and how many times to hit to be the most cost-effective.
Such a character is not called “touching”, but “efficient”.
People say that she is suitable to be a “tool man”. Yes, she is indeed like a machine. Her skills are system, assistance, and calculation. She is the kind of good employee who would not even fight for a lunch break in modern society.
She does not express, she does not complain, her skills are cold, and there are a lot of data, as complicated as a tax bill, but in the end you will find that if you are willing to spend a little time, she will give back more than anyone else.
However, most people are not willing to spend this time. They say she is “unfeatured”. In fact, what they mean is: she does not take the initiative to please you.
She even has few skins, and there are not many portraits, as if she was born to be neglected. Her designer seems to have assumed that she is a “marginal person” – if you are willing to use her, she will work hard; if you are not willing, she will not say anything. She will not act like a spoiled child, will not kill the plot, and will not let you “empathize” with her.
In this era where “empathy” is needed to exchange traffic, she is an outlier.
But when I look at her, I don’t feel pity, I even feel respectable. She is very much like the old people who were born in a corner and grew up in the system. Knowing that she is not the protagonist, and not expecting to be noticed, she just lives, lives seriously, does not talk nonsense, and does not waste resources.
She is the epitome of a group of silent people. Those who complete tasks in the system but have never been told.
In the game, she can “summon”. In reality, she may not be able to summon anyone – because from the beginning, she was not born to “summon others”. She is the kind of person who is summoned.
She obeys orders, executes, and detaches from emotions. Over time, she seems to have really lost her soul. But if you look closely at her eyes, you will find that she is not soulless, but she gave her soul to the task, then withdrew from the task and walked away from the noise. So we look at her, like looking at a shell.
Some people say that she “doesn’t look like a protagonist”. This sentence itself is ironic. When did we become only aware of excitement and only love exaggeration?
In my opinion, she is not a tool, nor a person with aphasia, she is a forgotten person – not forgotten by the plot, but forgotten by this era.
Her skill set does not seek applause or trigger emotions. It just operates silently in a grid, quietly completes coordination, and calmly promotes victory. She will not even be happy because of the victory. She just completed it.
She does not need others to understand her. But there must be someone in this world who understands her.